Gul’dan Darkness Incarnate is arriving to The Nexus.

The new PTR server is online and available for testing. With it comes the new hero Gul’dan the powerful Orc warlock from Warcraft.

Grom knew regret. Arthas wanted to save his home. Ner’zhul was tortured past the point of physical existence for his refusal to commit his people to demonic slavery. But the man who did commit? Gul’dan the warlock, who turned his people over to the blood of Mannoroth knowing full well what it would do and not caring a whit?

Who is more evil than the man who destroys his entire world knowing full well what he is doing, and never regretting it for a moment? Who is more evil than Gul’dan?  The short awnser no one.

This Fel-Wielding beast of a warlock is coming to Heroes Of The Storm! Along for the ride is a bundle of balance changes! These are all available to be tested on the PTR. 

Here are some of the notes!


NEW HERO: GUL’DAN

Gul’dan, Darkness Incarnate, has been added to Heroes of the Storm and is now available for play! Read on for a brief overview of his Abilities.

Trait

Life Tap (D)

Gul’dan does not regenerate Mana.

Activate to sacrifice a portion of your Health, restoring 25% of your maximum Mana.

Basic Abilities

Fel Flame (Q)

Release a wave of flame that damages each enemy it passes through.

Drain Life (W)

Drain the life from an enemy over 3 seconds, dealing damage to the target and healing Gul’dan each second while channeling.

Corruption (E)

Call forth three bursts of shadow energy in a line, which deal damage to each enemy they strike over 6 seconds. Stacks up to 3 times.

Heroic Abilities

Horrify (R)

After a short delay, deal damage and Fear all enemy Heroes in the area for 2 seconds.

Rain of Destruction (R)

Summon a rain of meteors in a large area for 7 seconds. Each meteor deals a damage in a small area.


Graphical Changes

Various performance improvements have been made which should positively affect overall framerates.

Heroes of the Storm now supports DirectX 11

This should help to reduce memory usage, increase performance while the game is not the primary focus window, and allows for further optimization improvements in the future.


Major Overhaul Changes

Regeneration Globes

Health Regeneration

Previously: Restore 6.24% of maximum Health over 4 seconds Now: Restore 12% of maximum Health over 5 seconds

Mana Regeneration

Previously: Restore 32 Mana over 4 seconds. Now: Restore 8% of maximum Mana over 5 seconds

Healing Wells

Cooldown increased from 100 to 120 seconds

Health Regeneration

Previously: Restore 41% of maximum Health over 20 seconds. Now: Restore 40% of maximum Health over 20 seconds.

Mana Regeneration

Previously : Restore 20% of maximum Mana over 20 seconds. Now: Restore 30% of maximum Mana over 20 seconds.

Minions

Ranged, Melee, and Wizard Minions

Now deal double damage to Structures.

 

There are a lot more changes coming to the game. You can find the full Patch Notes here! I hope everyone enjoys the PTR changes and our new green overlord!

Leave a comment below giving your opinion on some of the changes coming to Heroes Of The Storm. 

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